Recent changes to git fix these DnD problems, setting this task fixed.
Patch 2 fixes it, but the shaded toggling doesn't seem to be necessary. move(_gm.x, _gm.y); does the trick by itself.
That's a pity but thanks for testing it. Be so kind and also try the new one.
Patch does not fix it here.
I hope the file is now uploaded. ;)
17:02:28The attached patch rectifies this problem, at least as far as I can reproduce it on my test system. Please try it and tell me your results. Thanks in advance.